/*
 * MapModel.cpp
 *
 *  Created on: 11.10.2013
 *      Author: dima
 */


#include "MapModel.hpp"


void
Tanks::
Model::
MapModel::
RemoveGameObject(Tanks::Model::GameObjectModel * argGameObject)
{
  delete argGameObject;
  m_gameObjects.erase(argGameObject);
}

